Posted in drawing with tags on October 29, 2009 by shirazale

thinking-man

Quick Sketch

Posted in drawing with tags on October 16, 2009 by shirazale

Practice.

Quick-Sketch

Animation Lab Internship

Posted in 3d modeling with tags , , , on October 6, 2009 by shirazale

During the last summer I attended Animation Lab’s 3d  modeling internship.

We had to model two characters- Jafar (from Alladin) and the blue haired character from the “Gorillaz” clip.

The reference for the “Gorillaz”  was a series of 360 degree snapshots of  the characters’ figurine:

gorillaz-front gorillaz-side

And the result of my modeling work is shown in the next video:

Some wireframe images:

Gorillaz_Wire_1 Gorillaz_Wire_2

As for Jafar we recieved some 2d drawings and several snapshots that could be found on the net.

Jafar_ortho_front Jafar_ortho_Side

The character was not modeled for animation, so its topology is fairly simple:

Jafar_wire

What are they talking about?

Posted in drawing, Sculpture with tags , on October 2, 2009 by shirazale

Any suggestions?

das

My second project at IAC

Posted in 3d modeling with tags , , on September 17, 2009 by shirazale

Finished my abandoned asylum, at last!!! Comments are welcomed :-) Click to enlarge!

(Please find the differences (*Clue: there is only one*) between these next two images, I’m curious to know which one you prefer…)

Asylum-01

Asylum-01_2

And 3 other shots:

Asylum03

Asylum04

Asylum02

My first project at IAC

Posted in 3d modeling with tags , on September 14, 2009 by shirazale

That’s how you turn a wheatgrass Juicer into a music box. My first project at IAC.

Grinder_01

And some other variations…

Grinder_03

Grinder_04

Grinder_02

And… a short animation:

“Arabic House”

Posted in 3d modeling with tags , , on September 14, 2009 by shirazale

Arabic House Lifta 

   Okay, This time I post something a bit different :-) . This is my first 3D work. I used ‘Autodesk Maya’  and ‘Maya software’ renderer (no Global illumination or Final gather) for modeling and rendering, and Photoshop for compositing.

The result is far off from what I had in mind, not to mention the final finish, which is kind of unfinished. But I’m quite pleased with the result, considering the technical knowledge I had available back then.

   The initial idea for this image derived from a visit I had to the abandoned Arabic village ‘Lifta’, which is located nowadays in the entrance to Jerusalem. The place was deserted on ’48 and what is left to be seen today are ruins of beautiful buildings, surrounded by local vegetation, mainly almond trees and sabras- altogether are an evidence to a very prosperous and lively village- the way I believe Lifta used to be.

  Lifta 1

Lifta_2

Lifta_3

Lifta_4

As I am a (big) fan of Islamic Art (which includes architecture as well as fine art) and as I often become very curious about such deserted places, I decided to take a picture of one of the interiors of the village and bring it to life, hoping to capture what I imagine as an “Arabic House” prior 1948:

Lifta_5

So this picture was the initial inspiration for my scene. Later on I’ve made a research on the net and found some more useful information.  One of my favorites is this tiled entrance carpet to one of Liftas villas (which has probably been looted by the time I visited the place).

floor_source_image

I was very glad to find it and decided to recreate it in Photoshop and use its (beautiful) design as the floor in my scene.

balatas 

Carpet

The process of making this scene took me quite a while, but it was very challenging and I’ve learned a lot. I want to thank Eran Lazar, my teacher, who above all guided me through this project and showed me the process of creating such art work- the process of  ”behind the scene”.  

Follow

Get every new post delivered to your Inbox.